KONAMI today announced the release date for PES 2012 and a few more new features. Check the press release below:
KONAMI dates ‘most ambitious and advanced football game ever’
Konami Digital Entertainment GmbH has announced it will unleash its eagerly-awaited PES 2012 title on October 14th for PlayStation®3, Xbox 360® and Windows PC, stating it is the most ambitious and advanced football experience ever.
PES 2012 goes further in giving the user total control than any other football title, offering AI innovations and gameplay additions that cover every aspect of real football. Central to PES 2012 is the all-new Active AI system which ensures that teammates work to close down space, defend zonally and hold their line to minimise attacking options. As such, as players defend, their colleagues will look to hold the defensive line and mark oncoming offensive support. Conversely, when attacking, the player will see that their teammates will make dummy runs, draw defenders, and work to give the player more options in attack.
Furthermore, the emphasis on the team as a unit is demonstrated with PES 2012’s ground-breaking Teammate Control system – a truly unique addition which allows the user to control two players at once, prompting runs or drawing defenders with one, while the other holds the ball up. Teammate Control works in two ways; with users pressing the right analogue stick in the direction of the player they wish to control. Support play is offered in Assisted mode wherein users prompt a second player to make a timed run to cut inside or receive a ball, while total control is afforded by the fully Manual mode which gives the user complete freedom of movement of the second player.
Elsewhere, PES 2012 is equally full of new additions. Animation has been enhanced, while the overall presentation has also been refined. Managers can now be seen wandering the touchline, while the general atmosphere of a big-match day has been faithfully recreated. In terms of gameplay, shooting movement and reactions are much improved, control is no longer totally lost when losing possession of the ball, a return to the classic ‘behind player’ penalty system, and one-on-one situations offer greater control as defenders press and jostle to win the ball, and attackers use upper body feints and movements to bypass and wrong-foot their man.
PES 2012 also continues KONAMI’s close relationship with UEFA that sees the PES series as the exclusive home of the UEFA Champions League™, UEFA Europa League™ and UEFA Super Cup™ video game licences. Attention to detail within these key tournaments has been extended to the match officials, and PES 2012 will see referees and their assistants now sporting the official UEFA Champions League™ uniforms.
“PES 2012 is a massive advance for the football genre, truly the most ambitious and advanced football game ever” claimed Jon Murphy, European PES Team Leader for Konami Digital Entertainment GmbH. “The additions we have made in terms of Teammate Control, Active AI and Off the Ball Control and elevate the level of play to new heights. No other game allows users so much control over their team, and PES 2012 ensures that the days of gaps in defence and shouting at teammates to make a run are long gone. This is a very exciting time to be a PES fan, and we are delighted that we can set a firm date for football fans to mark in their calendars.”
KONAMI will detail the release dates for Wii, PlayStation®2 and PSP® (PlayStation®Portable) versions of PES 2012 shortly.
PES 2012 will be released for PlayStation®3, Xbox 360 and Windows PC on October 14th. Dates for other formats will be announced shortly.
refresh
Kamis, 28 Juli 2011
Sabtu, 23 Juli 2011
PESEDIT.COM 2011 PATCH 3.7 - RELEASED!
- Faces: More than 100 new faces in faceserver
- Kits: Aachen, Atalanta, Aue, Augsburg, Bayern München, Bolivia, Bremen, Brugge, Caen, Cagliari, Celtic, Colombia, Dortmund, Duisburg, England, Fulham, Fürth, Genoa, Getafe, Gladbach, Hamburger SV, Hoffenheim, Inter, Juventus, Kaiserslautern, Lecce, Lille, Liverpool, Manchester City, Mainz, Newcastle, Palermo, Paraguay, Roma, Sampdoria, Sevilla, Shakhtar, Sparta Praha, Sporting Gijon, St. Pauli, Toulouse, Villarreal, West Brom
- Lineups: Lots of lineups corrected (e.g. 2. Bundesliga, Primera Division)
- Other: ML starting in year 2011 (instead of 2010) - BIG thanks to Jenkey
- Transfers: ALL transfers up to now for all big European leagues and Other Teams – more than 150 new players created!
- Note: Remember to use the switch before starting a master league or become a legend career. Read and follow the instructions and information here before posting questions.
General Features:
- 7 Big Leagues (Bundesliga, Premier League, Ligue 1, Eredivisie, Serie A, Primera División, Russian Premier League) Completed including correct squads, kits, lineups, logos, map locations; All players with correct stats, appearence and boots
- 5 2nd divisions to choose from in the selector (2. Bundesliga, Npower Championship, Segunda División, Serie B & Ligue 2)
- Other newly added teams are
- All missing Champions & Europa league teams
- Fluminense, Gremio & Santos
- Standard de Liège, Trabzonspor, Austria Vienna, FC Zürich, FC Dnipro, Dynamo Moscow, Lokomotiv Moscow, CD Nacional, Sturm Graz, SC Vitória, Wisla Krakow, Legia Warszawa, Luzern, Kayserispor
- Albania, Belarus, Estonia, Georgia, Lithuania, Macedonia
- Braunschweig, Dresden, Rostock
- Correct squads, player names & kits for all national teams in the game
- New stadiums to choose from in the selector (Imtech Arena, Moses Mabhida Stadium, PESEDIT Stadium, Schüco Arena)
- New adboards
- Latest boots + assigned to correct players
- New edit mode hairstyles
- New faces (more than 2500 in faceserver!!!)
- New kits (most 11/12 kits already included!)
- New menus (30 custom menu pics, 2 default Messi themes)
- New music (list below)
- New referee kits
- New scoreboards (more than 20 scoreboards selectable in PESEDIT Selector)
Installation:
- Delete the folder "kitserver" from the PES 2011 main directory and also delete the start menu folder "PESEdit.com 2011 Patch" - skip this if this is the first time you install PESEdit.com 2011 Patch.
- Install the patch using install.exe, make sure to choose the directory you installed PES 2011 to.
- Start the game via pes2011.exe / start menu folder "PESEdit.com 2011 Patch" / PESEDIT SELECTOR
Find even more information in the Readme.pdf. Find a list of all added faces (version 3.0) here.
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Jumat, 22 Juli 2011
SPANISH LEAUGE FULLY LICENSED IN PES 2012 - RONALDO NEW COVERSTAR?
Japanese site Famitsu today posted an interesting article about PES 2012, interesting not because of what's written in it or because of the pics - in the small text under the article we can find this interesting bit:
Producto oficial licenciado RFEF Campeonato Nacional de Liga BBVA Producto bajo Licencia Oficial de la LFP www.lfp.esThis sounds very much like we will see a fully licensed Spanish league again, after we only had a number of teams licensed the last few years.
On other hand, it appears very likely to see Cristiano Ronaldo re-appearing on the cover this year after Konami have lost Lionel Messi. Numerous posts on their facebook page telling us how great Ronaldo is are a strong indicator, we would say.
Kamis, 21 Juli 2011
Rabu, 20 Juli 2011
KONAMI ANNOUNCE "INNOVATIVE TEAMMATE CONTROL"
Konami Digital Entertainment GmbH has unveiled additions to PES 2012 that will give users more control over the on-field action than in any football game to date. The new Teammate Control system – which gives users complete control over secondary players while the runner has the ball – represent an astonishing advance for the series.
KONAMI has previously outlined Off The Ball control, an all-new player select system wherein any player can be targeted and controlled as a set piece is taken or while defending. But Teammate Control will give PES 2012 players total freedom in all areas. The Teammate Control system works in two ways, with users pressing the right analogue stick in the direction of the player they wish to control. The Assisted mode allows the user to activate a second player by depressing the R3 button, and allows users to get to grips with the greater level of control via effective running movements. Greater control is offered by the Manual mode, wherein the user has complete freedom of movement of the second player, and can make shuttle runs, find space, and shake off markers before calling for the pass from the player still with the ball. The player will then revert to computer control when the R3 button is released, and can also be used to override any AI runs the player wants to cancel. Both can be affected at any time, so players can make moves without waiting for a pass to be completed.
PES 2012 has already added a wealth of new AI elements to ensure that its on-field action truly reflects that of football at the highest level. The Active AI system ensures that players track attackers more effectively, but without compromising the shape of the team, while one-on-one situations offer greater control as defenders press and jostle to win the ball, as attackers can use upper body feints and movements to bypass and wrong-foot their man.
Series Producer Shingo ‘Seabass’ Takatsuka and his Tokyo-based team have also confirmed a secondary batch of welcome additions, many of which have been added following consultation with PES and football fans from all over the world. Penalties in PES 2012, for instance, have been completely reworked and now use a camera from behind the taker, with players determining the position, power and placement of each kick. Shooting has also been enhanced, with the various attributes of each player taken into account with the timing, pace of the ball and position of the striker’s body to the ball coming into effect to produce less wild, ballooned efforts. Shot feints also return, with player moving so the goalie commits to the save, whilst the player can reposition for a clearer effort.
Alongside these additions to shooting movement and reaction everywhere else has also been greatly enhanced. Valuable time has been shaved from player reactions, and overall improvements to the animation via flow-block motions and changes to the player hit point elements have led to a three-frame improvement in response times, meaning players are quicker to chase down balls, amend and tailor their run, or take on a defender. The speed with which players turn has also been streamlined, making quick movements more fluid and natural. Vitally, control is no longer totally lost when losing possession of the ball, with players recovering quickly when stumbling to reclaim the ball, or close the ground when tracking back.
All skills can also now be refined in the return of the much loved ‘Challenge Training’ mode. A hugely popular part of PES lore, Challenge Training gives the player a series of tough tests which they can use to hone various skills. The mode allows users to work hard on their attacking and defending skills to improve their main game. Similarly, there are dribbling tests and set-piece challenges that necessitate hitting a series of targets, and punishing shooting tasks are used to push the player as they put in the hours that will make all the difference on field.
The aesthetic style of PES 2012 has also been refined further, with the overall movement of the players now more fluid than ever, with animations segueing into each other effortlessly and incredible attention to detail. Such is the level of graphical finesses that you can see players sweating, their neck muscles tensing as they call for the ball and bark orders to each other, and the muscles in their mouths and around their eyes contract to show the emotions the players are experiencing. This is further enhanced via dynamic lighting in the game which creates shadow and reflects from their eyes in true real-time. In keeping with the game’s exclusive use of the UEFA Champions LeagueTM and UEFA Europa LeagueTM licenses, referees governing such matches will also wear the official UEFA Champions LeagueTM uniforms.
Attention to detail also extends to the circumstances surrounding each match. Players limber up before a match, groundsmen prepare the surface as the players wait in the tunnel, while managers can be seen patrolling the touchline as camera cranes pan to cover the action. The players also pick up the ball in readiness of a throw-in, and general physicality is enhanced, with players reacting to how they are challenged, stumbling or falling depending on the severity of the tackle.
“The addition of Teammate Control is something we have been working on for a while now, and we are delighted that it will make its debut in PES 2012,” commented Jon Murphy, European PES Team Leader for Konami Digital Entertainment GmbH. “We have been building to create a control system that truly lets the player do whatever they like on field, and the ability to manually control a second player while simultaneously running with the ball opens all kinds of attacking options. Coupled with the Active AI advancements that ensure supporting players make shuttle run and find space, and I think we have made a huge step towards producing the most advanced football title to date.”
“This is the start of a major new era for PES,” added Murphy. “In the coming weeks we will detail more on how the ever-popular Master League has evolved, and will be unveiling the new face of the series. With PES moving ever upwards, it is time for an equally high profile and skilled cover star. The new player has all the attributes of the new game, in that he is a strong all-rounder, skillful, fast, and capable of making magic happen on-field. We have had a wonderful three years working so closely with Lionel Messi and thank him for his efforts and support. He has been key in the evolution of the series, and we wish him all the best.”
KONAMI has previously outlined Off The Ball control, an all-new player select system wherein any player can be targeted and controlled as a set piece is taken or while defending. But Teammate Control will give PES 2012 players total freedom in all areas. The Teammate Control system works in two ways, with users pressing the right analogue stick in the direction of the player they wish to control. The Assisted mode allows the user to activate a second player by depressing the R3 button, and allows users to get to grips with the greater level of control via effective running movements. Greater control is offered by the Manual mode, wherein the user has complete freedom of movement of the second player, and can make shuttle runs, find space, and shake off markers before calling for the pass from the player still with the ball. The player will then revert to computer control when the R3 button is released, and can also be used to override any AI runs the player wants to cancel. Both can be affected at any time, so players can make moves without waiting for a pass to be completed.
PES 2012 has already added a wealth of new AI elements to ensure that its on-field action truly reflects that of football at the highest level. The Active AI system ensures that players track attackers more effectively, but without compromising the shape of the team, while one-on-one situations offer greater control as defenders press and jostle to win the ball, as attackers can use upper body feints and movements to bypass and wrong-foot their man.
Series Producer Shingo ‘Seabass’ Takatsuka and his Tokyo-based team have also confirmed a secondary batch of welcome additions, many of which have been added following consultation with PES and football fans from all over the world. Penalties in PES 2012, for instance, have been completely reworked and now use a camera from behind the taker, with players determining the position, power and placement of each kick. Shooting has also been enhanced, with the various attributes of each player taken into account with the timing, pace of the ball and position of the striker’s body to the ball coming into effect to produce less wild, ballooned efforts. Shot feints also return, with player moving so the goalie commits to the save, whilst the player can reposition for a clearer effort.
Alongside these additions to shooting movement and reaction everywhere else has also been greatly enhanced. Valuable time has been shaved from player reactions, and overall improvements to the animation via flow-block motions and changes to the player hit point elements have led to a three-frame improvement in response times, meaning players are quicker to chase down balls, amend and tailor their run, or take on a defender. The speed with which players turn has also been streamlined, making quick movements more fluid and natural. Vitally, control is no longer totally lost when losing possession of the ball, with players recovering quickly when stumbling to reclaim the ball, or close the ground when tracking back.
All skills can also now be refined in the return of the much loved ‘Challenge Training’ mode. A hugely popular part of PES lore, Challenge Training gives the player a series of tough tests which they can use to hone various skills. The mode allows users to work hard on their attacking and defending skills to improve their main game. Similarly, there are dribbling tests and set-piece challenges that necessitate hitting a series of targets, and punishing shooting tasks are used to push the player as they put in the hours that will make all the difference on field.
The aesthetic style of PES 2012 has also been refined further, with the overall movement of the players now more fluid than ever, with animations segueing into each other effortlessly and incredible attention to detail. Such is the level of graphical finesses that you can see players sweating, their neck muscles tensing as they call for the ball and bark orders to each other, and the muscles in their mouths and around their eyes contract to show the emotions the players are experiencing. This is further enhanced via dynamic lighting in the game which creates shadow and reflects from their eyes in true real-time. In keeping with the game’s exclusive use of the UEFA Champions LeagueTM and UEFA Europa LeagueTM licenses, referees governing such matches will also wear the official UEFA Champions LeagueTM uniforms.
Attention to detail also extends to the circumstances surrounding each match. Players limber up before a match, groundsmen prepare the surface as the players wait in the tunnel, while managers can be seen patrolling the touchline as camera cranes pan to cover the action. The players also pick up the ball in readiness of a throw-in, and general physicality is enhanced, with players reacting to how they are challenged, stumbling or falling depending on the severity of the tackle.
“The addition of Teammate Control is something we have been working on for a while now, and we are delighted that it will make its debut in PES 2012,” commented Jon Murphy, European PES Team Leader for Konami Digital Entertainment GmbH. “We have been building to create a control system that truly lets the player do whatever they like on field, and the ability to manually control a second player while simultaneously running with the ball opens all kinds of attacking options. Coupled with the Active AI advancements that ensure supporting players make shuttle run and find space, and I think we have made a huge step towards producing the most advanced football title to date.”
“This is the start of a major new era for PES,” added Murphy. “In the coming weeks we will detail more on how the ever-popular Master League has evolved, and will be unveiling the new face of the series. With PES moving ever upwards, it is time for an equally high profile and skilled cover star. The new player has all the attributes of the new game, in that he is a strong all-rounder, skillful, fast, and capable of making magic happen on-field. We have had a wonderful three years working so closely with Lionel Messi and thank him for his efforts and support. He has been key in the evolution of the series, and we wish him all the best.”
PES 2012 TO ALLOW CONTROLLING 2 PLAYERS AT ONCE
It has been said Konami are going to announce a new interesting feature for PES 2012 tomorrow, but today it has been leaked by Spanish site vadejuegos.com who mention the new feature in their PES 2012 preview.
Translation of the important part:
Translation of the important part:
Finally, another great contribution of PES 2012 is the controlling players without the ball. Explained before the choice of "point" with the right stick the player you want to throw the uncheck, for the most experienced players there is the possibility of literally control two players at once, one with each analog stick. This chart can uncheck very complex moves, diagonal, combinations and walls will have the opportunity to create real strategies in the set pieces with this option for controlling players without the ball.
So the already announced ability to switch to any player on the field during set pieces or throw-ins using the right stick, actually allows you to control a 2nd player any time on the field to make complex moves.
Let us know what you think about this interesting new addition to the game. Will it unleash totally new possibilities or does it break with Pro Evo's history?
Kamis, 14 Juli 2011
Jumat, 08 Juli 2011
PESEdit.com 2011 Patch 3.6 - Released!
New Features:
- Balls: Nike Total 90 Seitiro Plain, EPL, LC, LFP & Hi-Vis; New ball previews
- Boots: Nike new Tiempo Legend, CTR360 Maestri, Mercurial Vapor, Total 90 Laser
- Copa America 2011: Full correct squads
- Faces: More than 300 new faces in faceserver
- Kits: Aachen, Arsenal, Aston Villa, Atletico, Barcelona, Bochum, Bolivia, Bremen, Colombia, Costa Rica, Duisburg, Ecuador, Everton, Fulham, Hannover, Hertha BSC, Lazio, Lyon, Milan, Newcastle, Paraguay, Rangers, Real Madrid, Real Sociedad, Stuttgart, Tottenham, Union Berlin, Villarreal, West Ham
- Other: Corrected CL, CL playoff, EL, Supercup & Club WC in ML; Updated team rankings for 11/12
- Teams: Eintracht Braunschweig, Hansa Rostock & Dynamo Dresden (default switch)
- Transfers: Up to 08/07/11 for big leagues, some for Other Teams
Note: Remember to use the switch before starting a master league or become a legend career. Read and follow the instructions and information here before posting questions.
General Features:
- 7 Big Leagues (Bundesliga, Premier League, Ligue 1, Eredivisie, Serie A, Primera
- División, Russian Premier League) Completed including correct squads, kits,
- lineups, logos, map locations; All players with correct stats, appearence and boots
- 5 2nd divisions to choose from in the selector (2. Bundesliga, Npower
- Championship, Segunda División, Serie B & Ligue 2)
- Other newly added teams are
- All missing Champions & Europa league teams
- Fluminense, Gremio & Santos
- Standard de Liège, Trabzonspor, Austria Vienna, FC Zürich, FC Dnipro,
- Dynamo Moscow, Lokomotiv Moscow, CD Nacional, Sturm Graz, SC Vitória,
- Wisla Krakow, Legia Warszawa, Luzern, Kayserispor
- Albania, Belarus, Estonia, Georgia, Lithuania, Macedonia
- Correct squads, player names & kits for all national teams in the game
- New stadiums to choose from in the selector (Imtech Arena, Moses Mabhida
- Stadium, PESEDIT Stadium, Schüco Arena)
- New adboards
- New boots
- New edit mode hairstyles
- New faces (details in the versions' features)
- New kits
- New menus (30 custom menu pics, 2 default Messi themes)
- New music (list below)
- New referee kits
- New scoreboards
Installation:
- Delete the folder "kitserver" from the PES 2011 main directory and also delete the start menu folder "PESEdit.com 2011 Patch" - skip this if this is the first time you install PESEdit.com 2011 Patch.
- Install the patch using install.exe, make sure to choose the directory you installed PES 2011 to.
- Start the game via pes2011.exe / start menu folder "PESEdit.com 2011 Patch" / PESEDIT SELECTOR
Find even more information in the Readme.pdf. Find a list of all added faces (version 3.0) here.
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